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» On Triangulating Dynamic Graphical Models
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SI3D
1997
ACM
15 years 4 months ago
Model Simplification Using Vertex-Clustering
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Kok-Lim Low, Tiow Seng Tan
CGF
2011
14 years 3 months ago
Two-Level Grids for Ray Tracing on GPUs
We investigate the use of two-level nested grids as acceleration structure for ray tracing of dynamic scenes. We propose a massively parallel, sort-based construction algorithm an...
Javor Kalojanov, Markus Billeter, Philipp Slusalle...
TVCG
2010
139views more  TVCG 2010»
14 years 6 months ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert
SGP
2007
15 years 2 months ago
Dynamic geometry registration
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Niloy J. Mitra, Simon Flöry, Maks Ovsjanikov,...
VLSID
2005
IEEE
255views VLSI» more  VLSID 2005»
16 years 6 days ago
Estimation of Switching Activity in Sequential Circuits Using Dynamic Bayesian Networks
We propose a novel, non-simulative, probabilistic model for switching activity in sequential circuits, capturing both spatio-temporal correlations at internal nodes and higher ord...
Sanjukta Bhanja, Karthikeyan Lingasubramanian, N. ...