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» On Using Silhouettes for Camera Calibration
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SIGGRAPH
2009
ACM
15 years 6 months ago
scoreLight
”scoreLight” is a playful musical instrument capable of generating sound from the lines of doodles as well as edges of threedimensional objects nearby (hands, dancer’s silho...
Álvaro Cassinelli, Yusaku Kuribara, Masatos...
CSCW
2002
ACM
14 years 11 months ago
3-D live: real time interaction for mixed reality
We describe a real-time 3-D augmented reality videoconferencing system. With this technology, an observer sees the real world from his viewpoint, but modified so that the image of...
Simon Prince, Adrian David Cheok, Farzam Farbiz, T...
ACCV
2007
Springer
15 years 6 months ago
Detecting and Segmenting Un-occluded Items by Actively Casting Shadows
We present a simple and practical approach for segmenting un-occluded items in a scene by actively casting shadows. By ’items’, we refer to objects (or part of objects) enclose...
Tze Ki Koh, Amit K. Agrawal, Ramesh Raskar, Steve ...
119
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PG
2000
IEEE
15 years 4 months ago
Automated Texture Registration and Stitching for Real World Models
In this paper a system is presented which automatically registers and stitches textures acquired from multiple photographic images onto the surface of a given corresponding 3D mod...
Hendrik P. A. Lensch, Wolfgang Heidrich, Hans-Pete...
CVPR
2011
IEEE
14 years 3 months ago
Topology-adaptive Multi-view Photometric Stereo
In this paper, we present a novel technique that enables capturing of detailed 3D models from flash photographs integrating shading and silhouette cues. Our main contribution is ...
Yusuke Yoshiyasu