Abstract— We propose a system for human computer interaction via 3D hand movements, based on a combination of visual tracking and a cheap, off-the-shelf, accelerometer. We use a ...
We present a novel calibration framework for multi-projector displays that achieves continuous geometric calibration by estimating and refining the poses of all projectors in an ...
Tyler Johnson, Greg Welch, Henry Fuchs, Eric La Fo...
We investigate the problem of finding the metric structure of a general 3D scene viewed by a moving camera with square pixels and constant unknown focal length. While the problem ...
Abstract. In this paper we describe a flexible approach for determining the relative orientation of the camera with respect to the scene. The main premise of the approach is the fa...
A calibration algorithm of two cameras using observations of a moving person is presented. Similar methods have been proposed for self-calibration with a single camera, but intern...
Tsuhan Chen, Alberto Del Bimbo, Federico Pernici, ...