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BIOINFORMATICS
2010
75views more  BIOINFORMATICS 2010»
14 years 11 months ago
MetNetMaker: a free and open-source tool for the creation of novel metabolic networks in SBML format
Thomas Forth, Glenn A. McConkey, David R. Westhead
CHI
2009
ACM
16 years 10 days ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
CRIWG
2009
15 years 26 days ago
Enacting Collaboration via Storytelling in Second Life
This work presents a collaborative educational game, Time2Play, developed in Second Life, which allows the creation of stories in a collaborative fashion, offering a new form of ex...
Andréia R. Pereira, Katia Cánepa, Vi...
GAMEON
2000
15 years 1 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall