Sciweavers

1568 search results - page 219 / 314
» On a network creation game
Sort
View
INFOCOM
2010
IEEE
14 years 10 months ago
Pricing and Incentives in Peer-to-Peer Networks
—Peer-to-peer (P2P) networks offer a cost effective and easily deployable framework for sharing user-generated content. However, intrinsic incentive problems reside in P2P networ...
Jaeok Park, Mihaela van der Schaar
TON
2012
13 years 2 months ago
Latency Equalization as a New Network Service Primitive
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
Minlan Yu, Marina Thottan, Li (Erran) Li
IROS
2009
IEEE
208views Robotics» more  IROS 2009»
15 years 6 months ago
Calibrating an outdoor distributed camera network using Laser Range Finder data
Abstract— Outdoor camera networks are becoming ubiquitous in critical urban areas of large cities around the world. Although current applications of camera networks are mostly li...
Agustin Alberto Ortega Jimenez, Bruno Dias, Ernest...
ICNP
2002
IEEE
15 years 4 months ago
Service Overlay Networks: SLAs, QoS and Bandwidth Provisioning
We advocate the notion of service overlay network (SON) as an effective means to address some of the issues, in particular, end-to-end QoS, plaguing the current Internet, and to f...
Zhenhai Duan, Zhi-Li Zhang, Yiwei Thomas Hou
126
Voted
IWAN
2000
Springer
15 years 3 months ago
A Flexible IP Active Networks Architecture
This paper presents the main concepts of the IST Project FAIN "Future Active IP Networks" [10], a three-year collaborative research project, whose main task is to develo...
Alex Galis, Bernhard Plattner, Jonathan M. Smith, ...