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NETWORK
2008
118views more  NETWORK 2008»
14 years 9 months ago
Using Incompletely Cooperative Game Theory in Wireless Mesh Networks
Liqiang Zhao, Jie Zhang, Hailin Zhang
92
Voted
SIGECOM
2003
ACM
134views ECommerce» more  SIGECOM 2003»
15 years 2 months ago
Correlated equilibria in graphical games
We examine correlated equilibria in the recently introduced formalism of graphical games, a succinct representation for multiplayer games. We establish a natural and powerful rela...
Sham Kakade, Michael J. Kearns, John Langford, Lui...
LREC
2008
186views Education» more  LREC 2008»
14 years 11 months ago
ANAWIKI: Creating Anaphorically Annotated Resources through Web Cooperation
The ability to make progress in Computational Linguistics depends on the availability of large annotated corpora, but creating such corpora by hand annotation is very expensive an...
Massimo Poesio, Udo Kruschwitz, Jon Chamberlain
ICC
2007
IEEE
173views Communications» more  ICC 2007»
15 years 3 months ago
Using Incompletely Cooperative Game Theory in Mobile Ad Hoc Networks
—Recently, game theory becomes a useful and powerful tool to research mobile ad hoc networks (MANETs). Wireless LANs (WLANs) can work under both infrastructure and ad hoc modes, ...
Liqiang Zhao, Jie Zhang, Kun Yang, Hailin Zhang
AIIDE
2008
14 years 11 months ago
Offline Planning with Hierarchical Task Networks in Video Games
Artificial intelligence (AI) technology can have a dramatic impact on the quality of video games. AI planning techniques are useful in a wide range of game components, including m...
John Paul Kelly, Adi Botea, Sven Koenig