In this paper we investigate the possibility of a new type of application, namely multiplayer games, in a Vehicular Ad Hoc Network (VANET) environment. First, we analyze the avail...
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game's entities are interested in infor...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...