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WINE
2007
Springer
131views Economy» more  WINE 2007»
15 years 6 months ago
The Wi-Fi Roaming Game
Abstract. We propose an extensive-form game as a model for pricing roaming charges in 802.11 wireless data networks. We specify utility functions for the three agents involved in t...
Mohammad Hossein Falaki
AAIM
2006
Springer
121views Algorithms» more  AAIM 2006»
15 years 5 months ago
Atomic Routing Games on Maximum Congestion
We study atomic routing games on networks in which players choose a path with the objective of minimizing the maximum congestion along the edges of their path. The social cost is t...
Costas Busch, Malik Magdon-Ismail
ESANN
2008
15 years 1 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
DIGITEL
2008
IEEE
15 years 6 months ago
Games as Skins for Online Tests
: Games play a dual role: they test the player’s competence, and at the same time provide learning opportunities. They offer a simple form of a reward – the pleasure of playing...
Srinivasan Ramani, Venkatagiri Sirigiri, Nila Lohi...
WAOA
2005
Springer
152views Algorithms» more  WAOA 2005»
15 years 5 months ago
Symmetry in Network Congestion Games: Pure Equilibria and Anarchy Cost
We study computational and coordination efficiency issues of Nash equilibria in symmetric network congestion games. We first propose a simple and natural greedy method that comput...
Dimitris Fotakis, Spyros C. Kontogiannis, Paul G. ...