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2007
IEEE
15 years 4 months ago
Game Relations and Metrics
We consider two-player games played over finite state spaces for an infinite number of rounds. At each state, the players simultaneously choose moves; the moves determine a succ...
Luca de Alfaro, Rupak Majumdar, Vishwanath Raman, ...
CSCW
2006
ACM
15 years 3 months ago
Response times in N-user replicated, centralized, and proximity-based hybrid collaboration architectures
We evaluate response times, in N-user collaborations, of the popular centralized (client-server) and replicated (peer-to-peer) architectures, and a hybrid architecture in which ea...
Sasa Junuzovic, Prasun Dewan
SENSYS
2004
ACM
15 years 3 months ago
Synopsis diffusion for robust aggregation in sensor networks
Previous approaches for computing duplicate-sensitive aggregates in sensor networks (e.g., in TAG) have used a tree topology, in order to conserve energy and to avoid double-count...
Suman Nath, Phillip B. Gibbons, Srinivasan Seshan,...
BMCBI
2008
138views more  BMCBI 2008»
14 years 10 months ago
Information transfer in signaling pathways: A study using coupled simulated and experimental data
Background: The topology of signaling cascades has been studied in quite some detail. However, how information is processed exactly is still relatively unknown. Since quite divers...
Jürgen Pahle, Anne K. Green, C. Jane Dixon, U...
INFOCOM
2010
IEEE
14 years 8 months ago
Distributed Caching Algorithms for Content Distribution Networks
—The delivery of video content is expected to gain huge momentum, fueled by the popularity of user-generated clips, growth of VoD libraries, and wide-spread deployment of IPTV se...
Sem C. Borst, Varun Gupta, Anwar Walid