Starting from a given one-shot game played by a finite population of agents living in flatline, a circular or constrained grid structured by the classical definitions of neighborh...
Submodular maximization generalizes many important problems including Max Cut in directed/undirected graphs and hypergraphs, certain constraint satisfaction problems and maximum f...
Point sets obtained from computer vision techniques are often noisy and non-uniform. We present a new method of surface reconstruction that can handle such data sets using anisotr...
A design is a finite set of points in a space on which every "simple" functions averages to its global mean. Illustrative examples of simple functions are low-degree pol...
Space-time block codes (STBCs) from coordinate interleaved orthogonal designs (CIODs) have attracted considerable attention lately due to their full-diversity and single-symbol dec...