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EAAI
2008
131views more  EAAI 2008»
14 years 9 months ago
A behavioral multi-agent model for road traffic simulation
Multi-agent systems allow the simulation of complex phenomena that cannot easily be described analytically. Multi-agent approaches are often based on coordinating agents whose act...
Arnaud Doniec, René Mandiau, Sylvain Piecho...
ATAL
2004
Springer
15 years 1 months ago
Automated Conversion and Simplification of Plan Representations
As planning agents grow more sophisticated, issues of plan representation arise alongside concerns with plan generation. Planning methods work over increasingly large and difficul...
Martin Allen, Shlomo Zilberstein
FLAIRS
2009
14 years 7 months ago
Making User-Defined Interactive Game Characters BEHAVE
With the most resource intensive tasks in games offloaded to special purpose processors, game designers now have the opportunity to build richer characters using more complex AI t...
Frederick W. P. Heckel, G. Michael Youngblood, D. ...
HRI
2006
ACM
15 years 3 months ago
How contingent should a communication robot be?
The purpose of our research is to develop lifelike behavior in a communication robot, which is expected to potentially make human-robot interaction more natural. Our previous rese...
Fumitaka Yamaoka, Takayuki Kanda, Hiroshi Ishiguro...
CORR
2008
Springer
149views Education» more  CORR 2008»
14 years 9 months ago
Phase Transitions on Fixed Connected Graphs and Random Graphs in the Presence of Noise
In this paper, we study phase transition behavior emerging from the interactions among multiple agents in the presence of noise. We propose a simple discrete-time model in which a...
Jialing Liu, Vikas Yadav, Hullas Sehgal, Joshua M....