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AAAI
2008
14 years 11 months ago
Planning for Human-Robot Interaction Using Time-State Aggregated POMDPs
In order to interact successfully in social situations, a robot must be able to observe others' actions and base its own behavior on its beliefs about their intentions. Many ...
Frank Broz, Illah R. Nourbakhsh, Reid G. Simmons
JLP
2007
159views more  JLP 2007»
14 years 9 months ago
Reasoning about interaction protocols for customizing web service selection and composition
This work faces the problem of web service selection and composition, discussing the advantages that derive from the inclusion, in a web service declarative description, of the hi...
Matteo Baldoni, Cristina Baroglio, Alberto Martell...
AAAI
1997
14 years 10 months ago
Model Decomposition and Simulation: A Component Based Qualitative Simulation Algorithm
Traditionally, qualitative simulation uses a global, state-based representation to describe the behavior of the modeled system. For larger, more complex systems this representatio...
Daniel J. Clancy, Benjamin Kuipers
91
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ATAL
2008
Springer
14 years 11 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
MMAS
2004
Springer
15 years 2 months ago
Quantitative Organizational Models for Large-Scale Agent Systems
Abstract. As the scale and scope of multi-agent systems grow, it becomes increasingly important to design and manage the manner in which the participants interact. The potential fo...
Bryan Horling, Victor R. Lesser