We present a compiler optimization approach that uses the simulated evolution (SE) paradigm to enhance the finish time of heuristically scheduled computations with communication t...
This paper introduces an environment for distributed video transcoding based on Grid computing infrastructure and Internet Backplane Protocol storage infrastructure. A model for s...
— Both fast scheduling and spatial signal processing have proven to be capacity-increasing methods in wireless communication systems. However, when applied in the downlink of a c...
Ralf Bendlin, Yih-Fang Huang, Michel T. Ivrlac, Jo...
Abstract— This paper develops and compares two asynchronous distributed scheduling algorithms for multiple controlled searchlights in nonconvex polygonal environments. A searchli...
Karl J. Obermeyer, Anurag Ganguli, Francesco Bullo
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...