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» On interface expressivity: A player based study
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CGF
2010
155views more  CGF 2010»
14 years 9 months ago
SmallWorlds: Visualizing Social Recommendations
We present SmallWorlds, a visual interactive graph-based interface that allows users to specify, refine and build item-preference profiles in a variety of domains. The interface f...
Brynjar Gretarsson, John O'Donovan, Svetlin Bostan...
KI
2006
Springer
14 years 9 months ago
DiaWOz-II - A Tool for Wizard-of-Oz Experiments in Mathematics
We present DiaWOz-II, a configurable software environment for Wizard-of-Oz studies in mathematics and engineering. Its interface is based on a structural wysiwyg editor which allow...
Christoph Benzmüller, Helmut Horacek, Ivana K...
92
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FPLAY
2008
14 years 11 months ago
Using genres to customize usability evaluations of video games
Video games are varied, with vastly different visual layouts and interaction styles; however, most games that share a common genre still have many user interface similarities. The...
David Pinelle, Nelson Wong, Tadeusz Stach
BMCBI
2010
240views more  BMCBI 2010»
14 years 9 months ago
CircuitsDB: a database of mixed microRNA/transcription factor feed-forward regulatory circuits in human and mouse
Background: Transcription Factors (TFs) and microRNAs (miRNAs) are key players for gene expression regulation in higher eukaryotes. In the last years, a large amount of bioinforma...
Olivier Friard, Angela Re, Daniela Taverna, Michel...
CHI
2005
ACM
15 years 10 months ago
Martial arts in artificial reality
This paper presents Kick Ass Kung-Fu, a martial arts game installation where the player fights virtual enemies with kicks and punches as well as acrobatic moves such as cartwheels...
Ari Nykänen, Johanna Höysniemi, Mikko Li...