The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
This paper describes some extensions added to the continuous simulation language OOCSMP to perform agent-oriented simulation. The extensions are tested by simulating the evolution...
A coevolutionary competitive learning environment for two antagonistic agents is presented. The agents are controlled by a new kind of computational network based on a compartment...
Gul Muhammad Khan, Julian Francis Miller, David M....
A P2P network that is overlayed over Internet can consist of thousands, or even millions of nodes. To analyze the performance of a P2P network, or an algorithm or protocol designed...
The ability to simulate a seaport environment, including illicit cargo and the sensors designed to detect such cargo, allows the evaluation of alternative detection methods in orde...
Allen Christiansen, Damian Johnson, Lawrence B. Ho...