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» On multi-avoidance of generalized patterns
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131
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SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
15 years 10 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...
116
Voted
TEI
2010
ACM
114views Hardware» more  TEI 2010»
15 years 10 months ago
valeo: alienation gesture-enhanced tactile pain logging
In current healthcare research, pain logs are an important means to measure the impact of medication and to detect pain patterns. However, the entry of textual pain data may be ne...
Matthias Löwe, Omer Yosha, Alexander Krause, ...
TEI
2010
ACM
133views Hardware» more  TEI 2010»
15 years 10 months ago
Move it!: puppetry for creativity
This project studied the influence of kinesthetic intelligences on creativity in young children. To understand this relationship preschoolers were observed in their daycare setti...
Jasmine M. Williams
WWW
2010
ACM
15 years 10 months ago
What is disputed on the web?
We present a method for automatically acquiring of a corpus of disputed claims from the web. We consider a factual claim to be disputed if a page on the web suggests both that the...
Rob Ennals, Dan Byler, John Mark Agosta, Barbara R...
ASM
2010
ASM
15 years 10 months ago
A Basis for Feature-Oriented Modelling in Event-B
Abstract. Feature-oriented modelling is a well-known approach for Software Product Line (SPL) development. It is a widely used method when developing groups of related software. Wi...
Jennifer Sorge, Michael Poppleton, Michael Butler