This paper proposes a set of novel multicast algorithms for m-D mesh overlay networks that can achieve shorter multicast delay and less resource consumptions. In contrast to previo...
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Synchronous Dataflow, a subset of dataflow, has proven to be a good match for specifying DSP programs. Because of the limited amount of memory in embedded DSPs, a key problem duri...
Network patterns are based on generic algorithms that execute on tree-based overlays. A set of such patterns has been developed at KTH to support distributed monitoring in network...
Shape from shading (SfS) has always been difficult for real applications due to its intrinsic ill-posedness. In this paper, we propose an interactive SfS method which efficiently ...
Gang Zeng, Yasuyuki Matsushita, Long Quan, Heung-Y...