As a user attention has become a precious resource, a special care has to be taken to reduce the time needed for answering queries in P2P networks. Existing solutions are usually ...
Significant work has been done on computational aspects of solving games under various solution concepts, such as Nash equilibrium, subgame perfect Nash equilibrium, correlated eq...
: Function allocation, as a process used in the construction of dependable complex systems, is a significant aspect of the design and implementation of interactive systems. It invo...
Karsten Loer, Michael Hildebrandt, Michael D. Harr...
We consider a repeated Prisoner’s Dilemma game where two independent learning agents play against each other. We assume that the players can observe each others’ action but ar...
How we design and evaluate for emotions depends crucially on what we take emotions to be. In affective computing, affect is often taken to be another kind of information - discret...