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CA
1999
IEEE
15 years 4 months ago
Virtual People: Capturing Human Models to Populate Virtual Worlds
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...
ICCAD
1993
IEEE
101views Hardware» more  ICCAD 1993»
15 years 3 months ago
Convexity-based algorithms for design centering
A new technique for design centering, and for polytope approximation of the feasible region for a design are presented. In the rst phase, the feasible region is approximated by a ...
Sachin S. Sapatnekar, Pravin M. Vaidya, Steve M. K...
SIGGRAPH
1992
ACM
15 years 3 months ago
Interactive inspection of solids: cross-sections and interferences
To reduce the cost of correcting design errors, assemblies of mechanical parts are modeled using CAD systems and verified electronically before the designs are sent to manufacturi...
Jarek Rossignac, Abe Megahed, Bengt-Olaf Schneider
ACCV
2009
Springer
15 years 3 months ago
People Tracking and Segmentation Using Efficient Shape Sequences Matching
Abstract. We design an effective shape prior embedded human silhouettes extraction algorithm. Human silhouette extraction is found challenging because of articulated structures, po...
Junqiu Wang, Yasushi Yagi, Yasushi Makihara
91
Voted
ICAC
2007
IEEE
15 years 3 months ago
Exploiting Platform Heterogeneity for Power Efficient Data Centers
It has recently become clear that power management is of critical importance in modern enterprise computing environments. The traditional drive for higher performance has influenc...
Ripal Nathuji, Canturk Isci, Eugene Gorbatov