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CA
2003
IEEE
15 years 5 months ago
Satisfying the Perceived Need for Free-Play in Pedagogically Oriented Interactive Dramas
This research explores ways of harnessing people’s passion for entertainment in order to stimulate players to attain the meta-learning skills they need for lifelong learning and...
Barry G. Silverman, Michael Johns, Ransom Weaver
IJAMC
2008
85views more  IJAMC 2008»
14 years 12 months ago
Scalable reputation management with trustworthy user selection for P2P MMOGs
: Recent research on Peer-to-Peer Massively Multiplayer Online Games (P2P MMOGs) has tried to find more scalable and affordable solutions to build virtual environments via the reso...
Guan-Yu Huang, Shun-Yun Hu, Jehn-Ruey Jiang
WINE
2010
Springer
152views Economy» more  WINE 2010»
14 years 9 months ago
Collusion in VCG Path Procurement Auctions
We consider collusion in path procurement auctions, where payments are determined using the VCG mechanism. We show that collusion can increase the utility of the agents, and in som...
Yoram Bachrach, Peter Key, Morteza Zadimoghaddam
INFOCOM
2006
IEEE
15 years 5 months ago
A Client-Driven Approach for Channel Management in Wireless LANs
— We propose an efficient client-based approach for channel management (channel assignment and load balancing) in 802.11-based WLANs that lead to better usage of the wireless sp...
Arunesh Mishra, Vladimir Brik, Suman Banerjee, Ara...
VTC
2006
IEEE
15 years 5 months ago
The WINNER B3G System MAC Concept
— The European IST research projects WINNER and WINNER II aim at developing a single new ubiquitous radio access system concept that can be adapted for use in a wide variety of m...
Mikael Sternad, Tommy Svensson, Göran Klang