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AIIDE
2008
15 years 2 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
CONTEXT
2001
Springer
15 years 4 months ago
Local Holism
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...
Carlo Penco
EICS
2011
ACM
14 years 3 months ago
A model-based approach for distributed user interfaces
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
Jérémie Melchior, Jean Vanderdonckt,...
ICDCS
2005
IEEE
15 years 5 months ago
End-to-End Fair Bandwidth Allocation in Multi-Hop Wireless Ad Hoc Networks
— The shared-medium multi-hop nature of wireless ad hoc networks poses fundamental challenges to the design of an effective resource allocation algorithm to maximize spatial reus...
Baochun Li
WINE
2005
Springer
155views Economy» more  WINE 2005»
15 years 5 months ago
Economic Analysis of Networking Technologies for Rural Developing Regions
Abstract. Providing network connectivity to rural regions in the developing world is an economically challenging problem especially given the low income levels and low population d...
Shridhar Mubaraq Mishra, John Hwang, Dick Filippin...