Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Abstract. This paper is devoted to discuss a general tendency in contextualism which is known as "radical contextualism". In the first part I state the well known paradox...
This paper describes a model-based approach for designing distributed user interfaces (DUIs), i.e. graphical user interfaces that are distributed along one or many of the followin...
— The shared-medium multi-hop nature of wireless ad hoc networks poses fundamental challenges to the design of an effective resource allocation algorithm to maximize spatial reus...
Abstract. Providing network connectivity to rural regions in the developing world is an economically challenging problem especially given the low income levels and low population d...
Shridhar Mubaraq Mishra, John Hwang, Dick Filippin...