This paper presents a ray tracer that facilitates near-interactive scene editing with incremental rendering; the user can edit the scene both by manipulating objects and by changin...
We consider a probabilistic model for the Steiner Tree problem. Under this model the problem is defined in a 2-stage setting over a first-stage complete weighted graph having it...
s: clustering, denoising, sharp feature, shape abstraction, reverse engineering In this paper we describe a hierarchical face clustering algorithm for triangle meshes based on fit...
In this paper, we set forth a new algorithm for generating approximately uniformly random spanning trees in undirected graphs. We show how to sample from a distribution that is wi...
Within the taxonomy of feature extraction methods, recently the Wrapper approaches lost some popularity due to the associated computational burden, compared to Embedded or Filter m...
Erik Schaffernicht, Volker Stephan, Horst-Michael ...