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» On the Camera Placement Problem
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171
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AFPAC
1997
Springer
151views Mathematics» more  AFPAC 1997»
15 years 9 months ago
Trilinear Tensor: The Fundamental Construct of Multiple-view Geometry and Its Applications
The topic of representation, recovery and manipulation of three-dimensional 3D scenes from two-dimensional 2D images thereof, provides a fertile ground for both intellectual th...
Amnon Shashua
BMVC
2000
15 years 6 months ago
Recognizing Objects From Curvilinear Motion
This paper introduces an object recognition strategy based on the following premises: i) an object can be identified on the basis of the optical flow it induces on a stationary ob...
Tal Arbel, Frank P. Ferrie, Marcel Mitran
NIPS
2000
15 years 6 months ago
Feature Correspondence: A Markov Chain Monte Carlo Approach
When trying to recover 3D structure from a set of images, the most di cult problem is establishing the correspondence between the measurements. Most existing approaches assume tha...
Frank Dellaert, Steven M. Seitz, Sebastian Thrun, ...
112
Voted
CG
2005
Springer
15 years 4 months ago
Video Paintbox: The fine art of video painting
We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide clas...
John P. Collomosse, Peter M. Hall
IVC
2002
132views more  IVC 2002»
15 years 4 months ago
Structure and motion estimation from apparent contours under circular motion
In this paper we address the problem of recovering structure and motion from the apparent contours of a smooth surface. Fixed image features under circular motion and their relati...
Kwan-Yee Kenneth Wong, Paulo R. S. Mendonça...