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» On the Camera Placement Problem
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ACCV
2010
Springer
15 years 22 hour ago
Real-Time Human Detection Using Relational Depth Similarity Features
Many conventional human detection methods use features based on gradients, such as histograms of oriented gradients (HOG), but human occlusions and complex backgrounds make accurat...
Sho Ikemura, Hironobu Fujiyoshi
CDC
2010
IEEE
107views Control Systems» more  CDC 2010»
15 years 9 min ago
Probabilistic mutual localization in multi-agent systems from anonymous position measures
Abstract-- Recent research on multi-agent systems has produced a plethora of decentralized controllers that implicitly assume various degrees of agent localization. However, many p...
Antonio Franchi, Giuseppe Oriolo, Paolo Stegagno
TIP
2011
124views more  TIP 2011»
14 years 12 months ago
A Geometric Method for Optimal Design of Color Filter Arrays
—A color filter array (CFA) used in a digital camera is a mosaic of spectrally selective filters, which allows only one color component to be sensed at each pixel. The missing ...
Pengwei Hao, Yan Li, Zhouchen Lin, Eric Dubois
VR
2011
IEEE
376views Virtual Reality» more  VR 2011»
14 years 8 months ago
Self-motion illusions in immersive virtual reality environments
Motion perception in immersive virtual reality environments significantly differs from the real world. For example, previous work has shown that users tend to underestimate trave...
Gerd Bruder, Frank Steinicke, Phil Wieland
ICCV
2011
IEEE
14 years 5 months ago
3D Reconstruction of a Smooth Articulated Trajectory from a Monocular Image Sequence
An articulated trajectory is defined as a trajectory that remains at a fixed distance with respect to a parent trajectory. In this paper, we present a method to reconstruct an a...
Hyun Soo Park, Yaser Sheikh