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SIGGRAPH
1998
ACM
15 years 6 months ago
Layered Depth Images
In this paper we present a set of efficient image based rendering methods capable of rendering multiple frames per second on a PC. The first method warps Sprites with Depth repr...
Jonathan Shade, Steven J. Gortler, Li-wei He, Rich...
145
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VISUALIZATION
1997
IEEE
15 years 6 months ago
Constrained 3D navigation with 2D controllers
Navigation through 3D spaces is required in many interactive graphics and virtual reality applications. We consider the subclass of situations in which a 2D device such as a mouse...
Andrew J. Hanson, Eric A. Wernert
CGI
2009
IEEE
15 years 5 months ago
Automatic registration of color images to 3D geometry
We present an approach to automatically register a large set of color images to a 3D geometric model. The problem arises from the modeling of real-world environments, where surfac...
Yunzhen Li, Kok-Lim Low
CVPR
2009
IEEE
15 years 5 months ago
Depth from sliding projections
In this paper we present a novel method for 3D structure acquisition, based on structured light. Unlike classical structured light methods, in which a static projector illuminates...
Chris Hermans, Yannick Francken, Tom Cuypers, Phil...
CVPR
2009
IEEE
15 years 5 months ago
High-quality curvelet-based motion deblurring from an image pair
One promising approach to remove motion deblurring is to recover one clear image using an image pair. Existing dual-image methods require an accurate image alignment between the i...
Jian-Feng Cai, Hui Ji, Chaoqiang Liu, Zuowei Shen