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» On the Characterization of Distributed Virtual Environment S...
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CW
2008
IEEE
15 years 8 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
115
Voted
USENIX
2008
15 years 4 months ago
A Multi-Site Virtual Cluster System for Wide Area Networks
A virtual cluster is a promising technology for reducing management costs and improving capacity utilization in datacenters and computer centers. However, recent cluster virtualiz...
Takahiro Hirofuchi, Takeshi Yokoi, Tadashi Ebara, ...
SIGOPSE
1998
ACM
15 years 6 months ago
The PerDiS FS: a transactional file system for a distributed persistent store
Companies cooperating in the framework of a virtual enterprise have increasing demands for systems on which to base applications for their particular environment: groups of worker...
João Garcia, Paulo Ferreira, Paulo Guedes
VR
2010
IEEE
146views Virtual Reality» more  VR 2010»
15 years 7 days ago
Streaming 3D shape deformations in collaborative virtual environment
Collaborative virtual environment has been limited on static or rigid 3D models, due to the difficulties of real-time streaming of large amounts of data that is required to descri...
Ziying Tang, Guodong Rong, Xiaohu Guo, B. Prabhaka...
110
Voted
IPPS
2010
IEEE
14 years 11 months ago
Initial characterization of parallel NFS implementations
Parallel NFS (pNFS) is touted as an emergent standard protocol for parallel I/O access in various storage environments. Several pNFS prototypes have been implemented for initial v...
Weikuan Yu, Jeffrey S. Vetter