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» On the Characterization of Distributed Virtual Environment S...
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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 6 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
MIDDLEWARE
2007
Springer
15 years 8 months ago
A service-oriented virtual community overlay network for secure external service orchestration
The Service Oriented Architecture (SOA) is used extensively in ubiquitous computing environments. Using external service orchestration, services can be composed into applications....
Shudong Chen, Johan J. Lukkien
DEXAW
2005
IEEE
121views Database» more  DEXAW 2005»
15 years 7 months ago
Resource Discovery in a Dynamic Grid Environment
Resource discovery in a Grid environment is a critical problem, as a typical Grid system includes a very large number of resources, which must be readily identified and accessed ...
Moreno Marzolla, Matteo Mordacchini, Salvatore Orl...
AFRIGRAPH
2001
ACM
15 years 5 months ago
Expressive textures
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
K. Fei
134
Voted
NOSSDAV
2009
Springer
15 years 8 months ago
Probabilistic event resolution with the pairwise random protocol
Peer-to-peer distributed virtual environments (DVE's) distribute state tracking and state transitions. Many DVE's - such as online games - require ways to fairly determi...
John L. Miller, Jon Crowcroft