The network and distributed systems research communities have an increasing need for “replayable” research, but our current experimentation resources fall short of reaching th...
Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solution...
Frank Dabek, Jinyang Li, Emil Sit, James Robertson...
Most current peer-to-peer lookup schemes keep a small amount of routing state per node, typically logarithmic in the number of overlay nodes. This design assumes that routing info...
Reducing management costs and improving the availability of large-scale distributed systems require automatic replica regeneration, i.e., creating new replicas in response to repl...
Abstract. Graph games of infinite length provide a natural model for open reactive systems: one player (Eve) represents the controller and the other player (Adam) represents the en...