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SIGECOM
2006
ACM
135views ECommerce» more  SIGECOM 2006»
15 years 10 months ago
Finding equilibria in large sequential games of imperfect information
Finding an equilibrium of an extensive form game of imperfect information is a fundamental problem in computational game theory, but current techniques do not scale to large games...
Andrew Gilpin, Tuomas Sandholm
GECCO
2009
Springer
135views Optimization» more  GECCO 2009»
15 years 10 months ago
Neuroevolutionary reinforcement learning for generalized helicopter control
Helicopter hovering is an important challenge problem in the field of reinforcement learning. This paper considers several neuroevolutionary approaches to discovering robust cont...
Rogier Koppejan, Shimon Whiteson
DATE
2008
IEEE
102views Hardware» more  DATE 2008»
15 years 10 months ago
A New Approach for Combining Yield and Performance in Behavioural Models for Analogue Integrated Circuits
A new algorithm is presented that combines performance and variation objectives in a behavioural model for a given analogue circuit topology and process. The tradeoffs between per...
Sawal Ali, Reuben Wilcock, Peter R. Wilson, Andrew...
FCCM
2008
IEEE
162views VLSI» more  FCCM 2008»
15 years 10 months ago
Multiobjective Optimization of FPGA-Based Medical Image Registration
With a multitude of technological innovations, one emerging trend in image processing, and medical image processing, in particular, is custom hardware implementation of computatio...
Omkar Dandekar, William Plishker, Shuvra S. Bhatta...
SASO
2008
IEEE
15 years 10 months ago
An Emergent System for Self-Aligning and Self-Organizing Shape Primitives
Motivated by the natural phenomenon of living cells selforganizing into specific shapes and structures, we present an emergent system that utilizes evolutionary computing methods...
Linge Bai, Manolya Eyiyurekli, David E. Breen