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» On the Complexity of Function Learning
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ASWEC
2009
IEEE
15 years 10 months ago
Connector-Driven Process for the Gradual Evolution of Component-Based Software
Large, complex and long-lived software need to be upgraded at runtime. Addition, removal and replacement of a software component are the elementary evolution operations that have ...
Huaxi (Yulin) Zhang, Christelle Urtado, Sylvain Va...
PODS
2010
ACM
249views Database» more  PODS 2010»
15 years 10 months ago
Semantic query optimization in the presence of types
Both semantic and type-based query optimization rely on the idea that queries often exhibit non-trivial rewritings if the state space of the database is restricted. Despite their ...
Michael Meier 0002, Michael Schmidt, Fang Wei, Geo...
131
Voted
3DPVT
2002
IEEE
109views Visualization» more  3DPVT 2002»
15 years 10 months ago
A Hierarchy of Cameras for 3D Photography
We investigate the relationship between camera design and 3D photography, by examining the influence of camera design on the estimation of the motion and structure of a scene fro...
Jan Neumann, Cornelia Fermüller, Yiannis Aloi...
148
Voted
3DPVT
2002
IEEE
169views Visualization» more  3DPVT 2002»
15 years 10 months ago
Compression of Isosurfaces for Structured Volumes with Context Modelling
In many applications surfaces with a large number of primitives occur. Geometry compression reduces storage space and transmission time for such models. A special case is given by...
Dietmar Saupe, Jens-Peer Kuska
140
Voted
CA
2002
IEEE
15 years 10 months ago
Specifying MPEG-4 Body Behaviors
The MPEG-4 standard specifies a set of low-level animation parameters for body animation, but does not provide any high-level functionality for the control of avatars or embodied...
Anthony Guye-Vuillème, Daniel Thalmann
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