Background: The principles of protein folding and evolution pose problems of very high inherent complexity. Often these problems are tackled using simplified protein models, e.g. ...
We present physically based algorithms for interactive deformable shape and motion modeling. We coarsely sample the objects with simulation nodes, and apply a meshless finite elem...
Bart Adams, Martin Wicke, Maks Ovsjanikov, Michael...
r Numerical Abstractions6 Roberto Bagnaraa , Patricia M. Hillb , Enea Zaffanellaa aDepartment of Mathematics, University of Parma, Italy bSchool of Computing, University of Leeds, ...
Roberto Bagnara, Patricia M. Hill, Enea Zaffanella
Teaser Figure: Left: Brain, visualized using silhouettes, the lesion's spatial depth is displayed using a ring. Center: Combined rendering of brain tissue, skull and fiber tr...
Christian Rieder, Felix Ritter, Matthias Raspe, He...