The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written a...
Abstract. In this paper we identify shortcomings of the TCG specification related to the availability of sealed data during software and hardware life cycles, i.e., software updat...
The use of the computing with words paradigm for the automatic text documents categorization problem is discussed. This specific problem of information retrieval (IR) becomes more...
Abstract. It is difficult to track, parse and model human-computer interactions during editing and revising of documents, but it is necessary if we are to develop automated technol...
We survey the state-of-the-art in real-time operating systems (RTOSs) from the system synthesis point of view. RTOSs have a very long research history which provides important the...
Serge Hustin, Miodrag Potkonjak, Eric Verhulst, Wa...