Multimedia is not a dream anymore. Nowadays we use images (e.g., GIF, JPEG, and BMP), videos (e.g., MPEG, AVI, and QuickTime), and sounds (e.g., MIDI and WAV) as well as alphanume...
This paper describes an imagingsystem that has been designed specifically for the purpose of recovering egomotion and structure from video. The system consists of six cameras in a...
This paper gives a data structure (UDS) for supporting database retrieval, inference and machine learning that attempts to unify and extend previous work in relational databases, ...
This paper presents a robust technique for temporally aligning multiple video sequences that have no spatial overlap between their fields of view. It is assumed that (i) a moving...
We present a novel use of commodity graphics hardware that effectively combines a plane-sweeping algorithm with view synthesis for real-time, on-line 3D scene acquisition and view...