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ACMACE
2004
ACM
15 years 7 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ACMSE
2004
ACM
15 years 7 months ago
Trust based adaptive on demand ad hoc routing protocol
In this paper, we propose a routing protocol that is based on securing the routing information from unauthorized users. Even though routing protocols of this category are already ...
Rajiv K. Nekkanti, Chung-wei Lee
123
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DMSN
2004
ACM
15 years 7 months ago
Active rules for sensor databases
Recent years have witnessed a rapidly growing interest in query processing in sensor and actuator networks. This is mainly due to the increased awareness of query processing as th...
Michael Zoumboulakis, George Roussos, Alexandra Po...
ISLPED
2004
ACM
139views Hardware» more  ISLPED 2004»
15 years 7 months ago
Eliminating voltage emergencies via microarchitectural voltage control feedback and dynamic optimization
Microprocessor designers use techniques such as clock gating to reduce power dissipation. An unfortunate side-effect of these techniques is the processor current fluctuations th...
Kim M. Hazelwood, David Brooks
PDC
2004
ACM
15 years 7 months ago
Facilitating collaboration through design games
In recent years both companies and research communities call for collaborative work practices and user-centered approaches in various design fields. There are several challenges a...
Eva Brandt, Jörn Messeter
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