This paper presents a development methodology for complex robotic systems using the behavior-based control architecture iB2C (integrated Behavior-Based Control). It is shown how a...
Abstract. In this paper, the concept of computational environment for processing of very large datasets (clouds of points with amount up to 1011 measurement points) obtained from 3...
Three-dimensional user interfaces (3D UIs) support user tasks in many non-traditional interactive systems such as virtual environments, augmented reality, and ubiquitous computing...
Doug A. Bowman, Jian Chen, Chadwick A. Wingrave, J...
Immersive real-time large-scale network simulation is a technique that supports simulation of large-scale networks to interact with real implementations of network protocols, netw...
This paper describes the design and implementation of NAOS, an active rule component in the object-oriented database system 02. The contribution of this work is related to two mai...