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MOBISYS
2008
ACM
15 years 9 months ago
Sherlock: automatically locating objects for humans
Over the course of a day a human interacts with tens or hundreds of individual objects. Many of these articles are nomadic, relying on human memory to manually index, inventory, o...
Aditya Nemmaluri, Mark D. Corner, Prashant J. Shen...
ISSTA
2000
ACM
15 years 2 months ago
UML-Based integration testing
Increasing numbers of software developers are using the Unified Modeling Language (UML) and associated visual modeling tools as a basis for the design and implementation of their ...
Jean Hartmann, Claudio Imoberdorf, Michael Meising...
JUCS
2008
162views more  JUCS 2008»
14 years 9 months ago
Composition and Run-time Adaptation of Mismatching Behavioural Interfaces
Abstract: Reuse of software entities such as components or Web services raise composition issues since, most of the time, they present mismatches in their interfaces. These mismatc...
Javier Cámara, Gwen Salaün, Carlos Can...
HRI
2010
ACM
15 years 4 months ago
Lead me by the hand: evaluation of a direct physical interface for nursing assistant robots
—When a user is in close proximity to a robot, physical contact becomes a potentially valuable channel for communication. People often use direct physical contact to guide a pers...
Tiffany L. Chen, Charles C. Kemp
CGF
2011
14 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...