The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
In this paper, we describe a new approach to the creation of virtual environments, which uses qualitative physics to implement object behaviour. We adopted Qualitative Process The...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
Abstract. This work presents a new privacy primitive called “Traceable Signatures”, together with an efficient provably secure implementation. To this end, we develop the unde...
METU Object-Oriented DBMS 1 includes the implementation of a database kernel, an object-oriented SQL-like language and a graphical user interface. Kernel functions are divided bet...
Asuman Dogac, Cetin Ozkan, Ismailcem Budak Arpinar...
In recent years, trust negotiation (TN) has been proposed as a novel access control solution for use in open system environments in which resources are shared across organizationa...
Adam J. Lee, Marianne Winslett, Jim Basney, Von We...