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CHI
1999
ACM
15 years 2 months ago
Implementing Interface Attachments Based on Surface Representations
This paper describes an architecture for supporting interface attuchments- small interactive programs which are designed to augment the functionality of other applications. This a...
Dan R. Olsen, Scott E. Hudson, Thom Verratti, Jere...
ECOOP
2008
Springer
14 years 11 months ago
An Extensible State Machine Pattern for Interactive Applications
Abstract. The state design pattern is the standard object-oriented programming idiom for implementing the state machine logic of interactive applications. While this pattern provid...
Brian Chin, Todd D. Millstein
PDP
2010
IEEE
15 years 4 months ago
The Design and Implementation of the SWIM Integrated Plasma Simulator
Abstract—As computing capabilities have increased, the coupling of computational models has become an increasingly viable and therefore important way of improving the physical ï¬...
Wael R. Elwasif, David E. Bernholdt, Aniruddha G. ...
IBMSJ
2000
89views more  IBMSJ 2000»
14 years 9 months ago
Design and implementation of expressive footwear
As an outgrowth of our interest in dense wireless sensing and expressive applications of wearable computing, we have developed the world's most versatile human-computer inter...
Joseph A. Paradiso, Kai-yuh Hsiao, Ari Y. Benbasat...
DSN
2000
IEEE
15 years 2 months ago
Implementing Flexible Object Group Invocation in Networked Systems
Distributed applications should be able to make use of an object group service in a number of application specific ways. Three main modes of interactions can be identified: (i) re...
Graham Morgan, Santosh K. Shrivastava