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CCGRID
2004
IEEE
15 years 1 months ago
A multi-path routing service for immersive environments
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...
DEBS
2008
ACM
14 years 11 months ago
Event dissemination via group-aware stream filtering
We consider a distributed system that disseminates highvolume event streams to many simultaneous monitoring applications over a low-bandwidth network. For bandwidth efficiency, we...
Ming Li, David Kotz
PRESENCE
2006
85views more  PRESENCE 2006»
14 years 9 months ago
On Consistency and Network Latency in Distributed Interactive Applications: A Survey - Part I
This paper is the first part of a two-part paper that documents a detailed survey of the research carried out on consistency and latency in distributed interactive applications (D...
Declan Delaney, Tomás Ward, Séamus M...
ICSE
2001
IEEE-ACM
15 years 2 months ago
Designing Concurrent, Distributed, and Real-Time Applications with UML
Object-oriented concepts are crucial in software design because they address fundamental issues of adaptation and evolution. With the proliferation of object-oriented notations an...
Hassan Gomaa
ISCA
2009
IEEE
146views Hardware» more  ISCA 2009»
15 years 4 months ago
Multi-execution: multicore caching for data-similar executions
While microprocessor designers turn to multicore architectures to sustain performance expectations, the dramatic increase in parallelism of such architectures will put substantial...
Susmit Biswas, Diana Franklin, Alan Savage, Ryan D...