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PG
2000
IEEE
15 years 4 months ago
Rendering Natural Waters
Creating and rendering realistic water is one of the most daunting tasks in computer graphics. Realistic rendering of water requires that the sunlight and skylight illumination ar...
Simon Premoze, Michael Ashikhmin
WSC
2007
15 years 2 months ago
Transformations for accelerating MCMC simulations with broken ergodicity
A new approach for overcoming broken ergodicity in Markov Chain Monte Carlo (MCMC) simulations of complex systems is described. The problem of broken ergodicity is often present i...
Mark Fleischer
WSC
1997
15 years 1 months ago
Descriptive Sampling: An Improvement over Latin Hypercube Sampling
Descriptive Sampling (DS), a Monte Carlo sampling technique based on a deterministic selection of the input values and their random permutation, represents a deep conceptual chang...
Eduardo Saliby
AAMAS
2005
Springer
15 years 5 months ago
Towards Time Management Adaptability in Multi-agent Systems
Abstract. So far, the main focus of research on adaptability in multiagent systems (MASs) has been on the agents’ behavior, for example on developing new learning techniques and ...
Alexander Helleboogh, Tom Holvoet, Danny Weyns, Yo...
ISOLA
2010
Springer
14 years 10 months ago
Enforcing Applicability of Real-Time Scheduling Theory Feasibility Tests with the Use of Design-Patterns
Abstract. This article deals with performance verifications of architecture models of real-time embedded systems. We focus on models verified with the real-time scheduling theory...
Alain Plantec, Frank Singhoff, Pierre Dissaux, J&e...