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» On the Foundations of Expected Expected Utility
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TSP
2008
147views more  TSP 2008»
14 years 9 months ago
Decentralized Activation in Dense Sensor Networks via Global Games
Decentralized activation in wireless sensor networks is investigated for energy-efficient monitoring using the theory of global games. Given a large number of sensors which can ope...
V. Krishnamurthy
VC
2008
95views more  VC 2008»
14 years 9 months ago
Determination of camera parameters for character motions using motion area
We propose a method to determine camera parameters for character motion, which considers the motion by itself. The basic idea is to approximately compute the area swept by the moti...
Ji-yong Kwon, In-Kwon Lee
AI
2002
Springer
14 years 9 months ago
Learning cost-sensitive active classifiers
Most classification algorithms are "passive", in that they assign a class label to each instance based only on the description given, even if that description is incompl...
Russell Greiner, Adam J. Grove, Dan Roth
CORR
2000
Springer
84views Education» more  CORR 2000»
14 years 9 months ago
Robust Classification for Imprecise Environments
In real-world environments it usually is difficult to specify target operating conditions precisely, for example, target misclassification costs. This uncertainty makes building ro...
Foster J. Provost, Tom Fawcett
AI
1999
Springer
14 years 9 months ago
Bucket Elimination: A Unifying Framework for Reasoning
Bucket elimination is an algorithmic framework that generalizes dynamic programming to accommodate many problem-solving and reasoning tasks. Algorithms such as directional-resolut...
Rina Dechter