The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
We present WSQ/DSQ (pronounced “wisk-disk”), a new approach for combining the query facilities of traditional databases with existing search engines on the Web. WSQ, for Web-S...
Abstract. The unrelenting pace of change that confronts contemporary software developers compels them to make their applications more configurable, flexible, and adaptable. A way t...
To improve the performance of transactional memory (TM), researchers have found many eager and lazy optimizations for conflict detection, the process of determining if transaction...
A simple, fast, and approximate voxel-based approach to 6DOF haptic rendering is presented. It can reliably sustain a 1000 Hz haptic refresh rate without resorting to asynchronous...
William A. McNeely, Kevin D. Puterbaugh, James J. ...