We focus on the productionof efficient descriptionsof objects, actions and events. We define a type of efficiency, textualeconomy, thatexploitsthe hearer’s recognitionof infe...
The paper studies the problem of reachability for linear systems in the presence of uncertain input disturbances that may also be interpreted as the action of an adversary in a ga...
Abstract. Perfectly rational decision-makers maximize expected utility, but crucially ignore the resource costs incurred when determining optimal actions. Here we employ an axiomat...
—We study two-player security games which can be viewed as sequences of nonzero-sum matrix games where at each stage of the iterations the players make imperfect observations of ...
The Situation Calculus is a logic of time and change in which there is a distinguished initial situation ¡£¢ and all other situations arise from the different sequences of acti...