Progressive mesh streaming is increasingly used in 3D networked applications, such as online games, virtual worlds, and digital museums. To scale such applications to a large numb...
In this paper, we consider online (sequential) portfolio selection in a competitive algorithm framework under transaction costs. We construct a sequential algorithm for portfolio ...
Most clustering algorithms operate by optimizing (either implicitly or explicitly) a single measure of cluster solution quality. Such methods may perform well on some data sets bu...
Peer-to-peer (P2P) systems are slowly moving from application-specific architectures to a generic serviceoriented design framework. The idea is to allow a dynamic collection of P...
We present a set of techniques to simplify tree models for faster rendering while retaining their visual resemblance to the original model. This goal is achieved by setting a budg...