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PC
2010
196views Management» more  PC 2010»
14 years 8 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
VLDB
2001
ACM
94views Database» more  VLDB 2001»
15 years 2 months ago
FeedbackBypass: A New Approach to Interactive Similarity Query Processing
In recent years, several methods have been proposed for implementing interactive similarity queries on multimedia databases. Common to all these methods is the idea to exploit use...
Ilaria Bartolini, Paolo Ciaccia, Florian Waas
MMS
2000
14 years 9 months ago
SMDP: Minimizing Buffer Requirements for Continuous Media Servers
Excessive buffer requirement to handle continuous-media playbacks is an impediment to costeffective provisioning for on-line video retrieval. Given the skewed distribution of video...
Youjip Won, Jaideep Srivastava
FOCS
2010
IEEE
14 years 7 months ago
A Multiplicative Weights Mechanism for Privacy-Preserving Data Analysis
Abstract--We consider statistical data analysis in the interactive setting. In this setting a trusted curator maintains a database of sensitive information about individual partici...
Moritz Hardt, Guy N. Rothblum
MASCOTS
2010
14 years 11 months ago
Content Delivery Using Replicated Digital Fountains
With a majority of Internet traffic being predicted to be caused by content delivery, it is clear that content delivery applications will consume much of the resources on the Inter...
Niklas Carlsson, Derek L. Eager