We present a case-based reasoning technique for selecting build orders in a real-time strategy game. The case retrieval process generalizes features of the game state and selects ...
Abstract. This paper demonstrates the use of pattern-weights in order to develop a strategy for an automated player of a non-cooperative version of the game of Diplomacy. Diplomacy...
This paper discusses decision making in the practically important situation where only partial prior information on the stochastic behavior of the states of nature expressed by im...
Although virtual organizations and networks have been studied for quite some time, there is still need for research regarding their inner dynamics and the mechanisms of leadership...
— Cognitive radio has been recently proposed as a promising technology to improve the spectrum utilization efficiency by intelligently sensing and accessing some vacant bands of...