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» On the Reasoning Patterns of Agents in Games
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ATAL
2010
Springer
15 years 24 days ago
Modeling recursive reasoning by humans using empirically informed interactive POMDPs
Recursive reasoning of the form what do I think that you think that I think (and so on) arises often while acting rationally in multiagent settings. Several multiagent decision-ma...
Prashant Doshi, Xia Qu, Adam Goodie, Diana Young
ATAL
2005
Springer
15 years 5 months ago
A logic for strategic reasoning
Rational strategic reasoning is the process whereby an agent reasons about the best strategy to adopt in a given multi-agent scenario, taking into account the likely behaviour of ...
Wiebe van der Hoek, Wojciech Jamroga, Michael Wool...
IVA
2005
Springer
15 years 5 months ago
The Behavior Oriented Design of an Unreal Tournament Character
Abstract. This paper presents a case study for using a relatively recently developed methodology, Behavior Oriented Design, to develop an Intelligent Virtual Agent (IVA). Our usabi...
Samuel J. Partington, Joanna Bryson
SIGSOFT
2005
ACM
16 years 13 days ago
Reasoning about confidentiality at requirements engineering time
Growing attention is being paid to application security at requirements engineering time. Confidentiality is a particular subclass of security concerns that requires sensitive inf...
Renaud De Landtsheer, Axel van Lamsweerde
EVOW
2009
Springer
15 years 4 months ago
Evolving Teams of Cooperating Agents for Real-Time Strategy Game
We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technica...
Pawel Lichocki, Krzysztof Krawiec, Wojciech Jaskow...