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» On the Reasoning Patterns of Agents in Games
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ESANN
2008
15 years 1 months ago
Learning to play Tetris applying reinforcement learning methods
In this paper the application of reinforcement learning to Tetris is investigated, particulary the idea of temporal difference learning is applied to estimate the state value funct...
Alexander Groß, Jan Friedland, Friedhelm Sch...
AAAI
2010
15 years 1 months ago
Soundness Preserving Approximation for TBox Reasoning
Large scale ontology applications require efficient and robust description logic (DL) reasoning services. Expressive DLs usually have very high worst case complexity while tractab...
Yuan Ren, Jeff Z. Pan, Yuting Zhao
ROBOCUP
2005
Springer
151views Robotics» more  ROBOCUP 2005»
15 years 5 months ago
Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer
Agents in dynamic environments have to deal with world rep- To appear in: RoboCup 2005: Robot Soccer World Cup IX, c Springer-Verlag, 2006 resentations that change over time. In or...
Andreas D. Lattner, Andrea Miene, Ubbo Visser, Ott...
EPIA
2005
Springer
15 years 5 months ago
Intentions and Strategies in Game-Like Scenarios
In this paper, we investigate the link between logics of games and “mentalistic” logics of rational agency, in which agents are characterized in terms of attitudes such as beli...
Wojciech Jamroga, Wiebe van der Hoek, Michael Wool...
ATAL
2008
Springer
15 years 1 months ago
Deployed ARMOR protection: the application of a game theoretic model for security at the Los Angeles International Airport
Security at major locations of economic or political importance is a key concern around the world, particularly given the threat of terrorism. Limited security resources prevent f...
James Pita, Manish Jain, Janusz Marecki, Fernando ...