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» On the Reasoning Patterns of Agents in Games
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TASE
2008
IEEE
15 years 1 months ago
Mechanism Design for Single Leader Stackelberg Problems and Application to Procurement Auction Design
In this paper, we focus on mechanism design for single leader Stackelberg problems, which are a special case of hierarchical decision making problems in which a distinguished agent...
Dinesh Garg, Y. Narahari
ACISICIS
2009
IEEE
15 years 5 months ago
Temporal Pattern Recognition in Video Clips Detection
Temporal representation and reasoning plays an important role in Data Mining and Knowledge Discovery, particularly, in mining and recognizing patterns with rich temporal informati...
Aihua Zheng, Jixin Ma, Bin Luo, Miltos Petridis, S...
111
Voted
TARK
2007
Springer
15 years 8 months ago
A flexible mechanism for dialogue design
In this paper is we apply insights from mechanism design to the design of agent interaction protocols. We show how this allows us a more flexible approach to the design of agent ...
Guido Boella, Jelle Gerbrandy, Joris Hulstijn
114
Voted
JANCL
2007
115views more  JANCL 2007»
15 years 1 months ago
A logical characterisation of qualitative coalitional games
Qualitative coalitional games (QCGs) were introduced as abstract formal models of goal-oriented cooperative systems. A QCG is a game in which each agent is assumed to have some goa...
Paul E. Dunne, Wiebe van der Hoek, Michael Wooldri...
120
Voted
ATAL
2011
Springer
14 years 1 months ago
Solving Stackelberg games with uncertain observability
Recent applications of game theory in security domains use algorithms to solve a Stackelberg model, in which one player (the leader) first commits to a mixed strategy and then th...
Dmytro Korzhyk, Vincent Conitzer, Ronald Parr