Sciweavers

243 search results - page 28 / 49
» On the Reasoning Patterns of Agents in Games
Sort
View
DAC
2009
ACM
16 years 2 months ago
Human computing for EDA
Electronic design automation is a field replete with challenging ? and often intractable ? problems to be solved over very large instances. As a result, the field of design automa...
Andrew DeOrio, Valeria Bertacco
IJWIS
2007
153views more  IJWIS 2007»
15 years 1 months ago
A security framework for agent-based systems
Purpose – This paper aims to address some security issues in open systems such as service-oriented applications and grid computing. It proposes a security framework for these sy...
Jamal Bentahar, Francesca Toni, John-Jules Ch. Mey...
AAAI
2004
15 years 3 months ago
Performance Bounded Reinforcement Learning in Strategic Interactions
Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeably lacking. T...
Bikramjit Banerjee, Jing Peng
AAMAS
2007
Springer
15 years 2 months ago
Generalized multiagent learning with performance bound
Abstract – Despite increasing deployment of agent technologies in several business and industry domains, user confidence in fully automated agent driven applications is noticeab...
Bikramjit Banerjee, Jing Peng
LICS
2007
IEEE
15 years 8 months ago
Higher-Order Matching, Games and Automata
Higher-order matching is the problem given t = u where t, u are terms of simply typed λ-calculus and u is closed, is there a substitution θ such that tθ and u have the same nor...
Colin Stirling